AI Insights · Timothy · January 2024
Top 5 Snake Games Performance in Central America Q4 2023
Discover the performance trends of the top 5 snake games in Central America during Q4 2023, including download rates, revenue, and active user statistics.
Throughout the fourth quarter of 2023, the top 5 snake games on a unified platform in Central America showcased varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each of these games fared:
Snake.io - Fun Online Snake from Kooapps experienced significant growth in weekly downloads, starting from approximately 89K in late September and peaking at around 242K by the end of December. Weekly revenue for this game saw a steady increase, culminating in roughly $375 by the final week of December. Active user numbers also saw an upward trend, reaching nearly 1.3M by the end of the quarter.
Snake Clash! from Supercent, Inc. noted a substantial rise in weekly downloads, especially notable in late November with about 98K downloads. Revenue also increased, reaching a peak of approximately $103 by the end of December. Active user numbers grew steadily, hitting around 128K in the last week of December.
slither.io by Lowtech Studios LLC maintained a consistent download rate throughout the quarter, with a slight increase from about 60K in late September to nearly 39K by the end of December. The game’s active users remained relatively stable, ending the quarter at around 316K.
Snake Run Race・3D Running Game from Freeplay LLC saw a steady weekly download rate, peaking at around 34K in late November. The game’s weekly revenue showed minimal fluctuations, with a peak of approximately $11 in mid-November. Active users consistently hovered around 150K to 170K, with a slight increase to 173K by the end of December.
WormsZone.io - Hungry Snake from Azur Interactive Games Limited saw its weekly downloads surge, particularly in late October with about 50K downloads. Weekly revenue trends were relatively stable, peaking at around $145 in mid-December. Active user numbers showed a notable increase, ending the quarter at approximately 214K.
For more detailed insights and data on these games, visit Sensor Tower.